Halo 4’s mapmaking Forge tools are being created by Austin-based Crimson Alliance developer Certain Affinity, representatives from the studio announced at the Rooster Teeth Expo today.
The updated Forge mode was shown off on stage during the Halo 4 panel at the event, showing off an unfinished user interface, but a ton of new user-friendly functionality. Players can now lock placed objects on the map, ensuring that meticulously-set elements can’t be bumped out of place. Moving your cursor over objects highlights them green and displays their name, making it easier to manipulate singular objects in a much larger pile.
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