CA and Call of Duty: World at War

If you just picked up a copy of Call of Duty: World at War you’re looking at a bit of our handiwork. Activision and Treyarch tapped us to co-develop the multiplayer for this latest Call of Duty game. We created four of the game’s multiplayer maps: Roundhouse (which was part of the recent Xbox Live multiplayer beta), Outskirts, Downfall, and Seelow. We contributed programming, audio, art and design to the project, including work on the player reward system, several multiplayer modes, usability, and the player spawning system. The game is receiving rave reviews, be sure to check it out!