Archive for June, 2008

Plunder at Captivate, Hiring

Monday, June 9th, 2008

Capcom put on a press event called “Captivate” in Las Vegas. This was mainly aimed at their full retail titles, but a few greasy palms ensured that Plunder was also on display. Here are a few impressions from IGNGame Informer, andDestructiod.

In other news, we’ve officially filled our environment artist position. Thanks to everyone that applied. Next up, but not yet officially announced, is another programmer opening, preferably a networking or graphics specialist.